This chapter talks about the status registers of the 3D hardware.
| Bit(s) | Description |
| 0 | Test functions Busy |
| 1 | Box Test Result |
| 2-7 | unused |
| 8-12 | Position & Directional Matrix Stack Pointer |
| 13 | Projection Matrix Stack Pointer |
| 14 | Matrix Stack Busy |
| 15 | Matrix Stack Overflow/Undeflow |
| 16-24 | Number of 40-bit entries in Command FIFO |
| 25 | FIFO is less than half full |
| 26 | FIFO is empty |
| 27 | General Busy Flag |
| 28-29 | unused |
| 30-31 | Command FIFO IRQ (0 = Never, 1 = Less than half full, 2 = Empty, 3 = Reserved) |
| Bit(s) | Description |
| 0-11 | Number of Polygons currently in Polygon List RAM |
| 12-15 | unused |
| 16-28 | Number of Verticies currently in Vertex RAM |
| 29-31 | unused |
Note: Once a buffer swap has been sent, the counters are reset 10 cycles after V-Blank.
| Bit(s) | Description |
| 0-5 | Minimum number of buffered lines during last frame - 2 |
| 6-31 | unused |